How to Determine Currently Installed NVIDIA Graphics Display Driver Version in Windows
NVIDIA Graphics Firmware Update Tool for DisplayPort 1.3 and 1.4 Displays
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GeForce RTX 5070 Ti Game Ready Driver Released
Version: 572.47
Release Date for Desktops and Notebooks: February 20, 2025
Desktop DCH: GEFORCE GAME READY DRIVER 64-bit Windows 10, Windows 11 Download
Notebook DCH: GEFORCE GAME READY DRIVER 64-bit Windows 10, Windows 11 Download
GeForce GRD 572.47 Feedback Thread
NVIDIA GeForce Driver Release Highlights
Game Ready Driver Release Notes (PDF)
Control Panel User's Guide (PDF)
Gaming Technology
> Adds support for the GeForce RTX 5070 Ti
Game Ready
> Marvel Rivals DLSS 4
Fixed General Bugs
> Driver stability issues when waking up monitor from extended sleep time
Open Issues
> Changing state of "Display GPU Activity Icon in Notification Area" does not take effect until PC is rebooted [4995658]
> [VRay 6] Unexpected Low Performance on CUDA Vpath Tests for Blackwell GPUs [4915763]
Version: 572.16
Release Date for Desktops and Notebooks: January 30, 2025
Desktop DCH: GEFORCE GAME READY DRIVER 64-bit Windows 10, Windows 11 Download
Notebook DCH: GEFORCE GAME READY DRIVER 64-bit Windows 10, Windows 11 Download
NVIDIA Studio Driver Release Highlights
Studio Driver Release Notes (PDF)
Control Panel User's Guide (PDF)
Applications
The January NVIDIA Studio Driver provides support for the new GeForce RTX 5090 and GeForce RTX 5080 GPUs. In addition, this release offers optimal support for the latest new creative applications and updates including NVIDIA Broadcast, Blackmagic Design’s DaVinci Resolve, CapCut, Wondershare Filmora, and the DLSS 4 update to D5 Render.
Fixed Application Bugs
> Motion blur renders incorrectly in some more cases in Blender Cycles [4912221]
> [KeyShot2024] TDR on loading the scene Camera Keyframe Animation [4909719]
> [Evernote/QQ/Asus Armoury Crate] displays higher than normal CPU usage [4730911]
Fixed General Bugs
> Certain G-SYNC Compatible monitors may display flickering when game FPS drops below 60FPS [5003305]
> [G-SYNC] Indiana Jones and the Great Circle may display micro-stutters when Vertical Sync is disabled [5015165]
> Improved stability for Ubisoft games using the Snowdrop engine [4914325]