According to your hardware specs, you can play at 30-60fps @1080p on low/medium graphics settings. With DLSS and Frame gen... enabled you can push that a bit further. With these levels of system requirements, it is best to try to stick to a setting that gives stable FPS in any scenario and then lock in to that frame rate, or you will eventually get stutters for sure, even if you get much higher FPS in other, much less demanding, game scenarios.
Yeah thats not correct buddy, Playing most things on high-ultra at 1440p with dlss at balanced at worst. Horizon, Ghost of tsushima., New cod, Diablo, Baldurs, Most of those were maxed at 1440p with dlss. Frame gen isn't enabled on a 20 series rtx card as you should know based. Been a gamer for over 20 years, Pc gaming for around 15, I know what every single setting in a game can do, All of them. Its my forte.
Anyway. playing the new cod, first time in over a decade, Maxed out at 1440p with dlss as balanced, Not a hitch in sight :)
Silent hill, im one card below the recommended so yeah.
Pc is old though, il slap in a new 9700x3d whenever it launches and probably a 5070 type region of card when its out. But saying all i can get at the moment is 30fps to 60ps a low/medium settings at 1080p is just simply not accurate.
Been playing this years f1 game at 4k dlss performance solid 60. No RT ofc but none the less.
FYI my issue with the stuttering in UE5 isn't a "ME" problem. Its a general problem. Research and you'll see. Digital foundry are excellent and tech reviews and how every game is made/runs/settings do etc etc
Bare in mind, DLSS ON is now pretty much an industry standard for the most part. Ofc snobs with 4090's wont need to but ive read countless people on those running it all the time too. Sad days when we used to get 1080p games native, Then 4k came about and hello upscalers. Now most are playing at less than 1080 upscalled to 1440p. Money grabbers like.
Personally anything less than 60 is unplayable for me.